![]() Learn how, why, and when to use the most efficient techniques so you can have fun creating your own fantastic 3D characters.Find out how to configure LightWave 3D for character creation, and learn the necessary steps of the character concept, design, and planning stages discover multiple methods for modeling characters and clothing using subdivision patches understand the techniques for creating complex UV mapping learn about surface attributes and surfacing characters enhance the appearance of your characters through the use of gradients and procedural textures explore a variety of techniques for creating image maps and applying them to your characters. LightWave 3D Cartoon Character Creation Volume 1: Modeling & Texturing includes both general theory and comprehensive tutorials for every aspect of modeling and texturing 3D characters. Companion CD included with all the featured third-party plug-ins and more!Character design, modeling, and texturing are the fundamental building blocks of character animation. About the Author:īook Description Paperback. The companion CD includes all the featured third-party plug-ins, example files for the tutorials, and all the illustrations in full colour. Also included are descriptions of useful third-party plug-ins, many of which are used in the tutorials. It also includes a bonus "complete introduction to character creation" including modelling, surfacing, and rigging.Topics include: Concept design and analysis Subdivision character modelling Complex UV mapping techniques made easy Surfacing and surface attributes Texturing using gradients and procedural textures Image map creation and application. The book includes both general theory and comprehensive tutorials for every aspect of modeling and texturing 3D characters, the fundamental building blocks of character animation. Detail Level: Low Poly (Games) Medium (Average use) High (Film or Super High Apps). These books are the most complete, in-depth, and accurate resource available for character creation and animation using LightWave 3D. This is the first of two volumes explaining proven methods of creating 3D cartoon characters for animation. Find out how to configure LightWave 3D for character creation, and learn the necessary steps of the character concept, design, and planning stages discover multiple methods for modeling characters and clothing using subdivision patches understand the techniques for creating complex UV mapping learn about surface attributes and surfacing characters enhance the appearance of your characters through the use of gradients and procedural textures explore a variety of techniques for creating image maps and applying them to your characters.This title is available in a book and CD format. ![]() Learn how, why, and when to use the most efficient techniques so you can have fun creating your own fantastic 3D characters. Companion CD included with all the featured third-party plug-ins and more! Character design, modeling, and texturing are the fundamental building blocks of character animation.
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